Ludo Erudito
Ludo EruditoIZHV
72-Hour Game Jam • 58 Points

Final Project & 72h Game Jam

The culmination of the course is a team-based 72-hour Game Jam where you design, develop, and publish a complete original game prototype aligned with an assigned secret theme.

72-Hour Window

Choose your own 72-hour timeframe between December 1st, 2026 and January 4th, 2027 based on your team's availability.

Team Flexibility

Solo or teams of up to 4 members. Interdisciplinary collaboration (e.g. FIT programmers + FaVU artists) is encouraged.

Hall of Fame

With your consent, outstanding playable WebGL submissions are featured permanently in the course Hall of Fame.

Project Timeline (X is your chosen start date)

≤ X - 3 Days
Send team registration email
Deadline to register your slot
X - 1 Day
Receive secret theme
24h ideation & planning
[X, X + 72h]
Intensive game development
72-hour development sprint
X + 4 Days
Submit sources & WebGL build
Upload to submission portal

Rules and Submission Requirements

Platform & WebGL Requirement

A playable WebGL build running cleanly in desktop web browsers is strongly recommended and mandatory for web hosting. You may provide additional desktop builds, but the browser build is required for evaluation.

Engine & Tools

Unity Engine 6000.5.10f1 is recommended. Other engines (Godot, Unreal, custom) are permitted but should be consulted with the instructor beforehand.

Project Sources & Assets

Submit complete project sources (Assets, Packages, ProjectSettings — excluding the large Library folder). You may create original assets or use third-party assets with proper attribution.

Inspiration Gallery

Explore Past Student Games

Play award-winning games created during past 72-hour Game Jams directly in your browser.

Open Hall of Fame
Game Jam Registration

Ready to start? Register your team today!

Open your personal student dashboard to register your team composition, members, and chosen 72-hour development window.

Open Team Registration Dashboard