Ludo Erudito
Ludo EruditoIZHV
Winter Semester 2025/2026 • BUT FIT

Intro to Game Development

Learn the craft of modern game creation: graphics pipelines, real-time physics, game design theory, and Unity WebGL development.

13
Interactive Lectures
7
Hands-on Assignments
72h
Game Jam Weekend
100
Total Maximum Points

Course News & Announcements

Latest updates on lectures, assignments, and game jams

All News

Semester Syllabus & Schedule

Weekly roadmap of lectures, lab assignments, and project milestones.

W1
What is a GameSemester Kickoff
2026-09-1412:00 – 13:50D0206
W3
State Holiday — St. Wenceslas DayHoliday (No Lecture)
2026-09-28
W5
Unity as a Platform
2026-10-1212:00 – 13:50D0206
W7
Space and Bodies
2026-10-2612:00 – 13:50D0206
W8
Visualization & Rendering
2026-11-0212:00 – 13:50D0206
W9
Guest Lecture: Štěpán Kment — Motion Capture and Realistic AnimationGuest Lecture
2026-11-0912:00 – 13:50D0206
W10
Visual Interface
2026-11-1612:00 – 13:50D0206
W11
Scene Dynamics
2026-11-2312:00 – 13:50D0206
W12
Sound System
2026-11-3012:00 – 13:50D0206
JAM
72-Hour Game Jam Development Window OpensJam Window Open
W13
Guest Lecture: Adam Sporka — The Magic of Responsive AudioGuest Lecture
2026-12-0712:00 – 13:50D0206
EXE
Exercises Submission Deadline (E1–E7)Strict Exercises Due
FINAL
Final Game Jam Project Submission DeadlineFinal Project Due
DEF
Game Jam / Final Project Presentations & DefenseProvisional Date
2027-01-11TBD (Approx. 12:00)D0206

Evaluation & Course Grading

Total of 100 points earned across practical assignments and the creative final project.

42 pts
7 Exercises (5 pts each)
7 hands-on assignments × 6 points each
58 pts
72h Game Jam / Final Project
Original game project / 72h Game Jam