Ludo Erudito
Ludo EruditoIZHV
Intro to Game Development
Winter Semester 2025/2026 • BUT FIT

Intro to Game Development

Learn the craft of modern game creation: graphics pipelines, real-time physics, game design theory, and Unity WebGL development.

13
Interactive Lectures
7
Hands-on Assignments
72h
Game Jam Weekend
100
Total Maximum Points

Semester Syllabus & Schedule

Weekly roadmap of lectures, lab assignments, and project milestones.

W1
What is a Game(2025-09-15)
W2
Game Design & Mechanics(2025-09-22)
W3
Game Engines & Architecture(2025-09-29)
W4
Unity as a Development Platform(2025-10-06)
W5
User Input & Interaction(2025-10-13)
W6
Space, Physics & Rigidbodies(2025-10-20)
W7
Visualization & Rendering(2025-10-27)
W8
3D Assets, Models & Materials(2025-11-03)
W9
Scene Dynamics & Level Design(2025-11-10)
Game Jam Team Registration Opens
W10
Visual User Interfaces (UI/UX)(2025-11-17)
W11
Sound Systems & Spatial Audio(2025-11-24)
72-Hour Game Jam Weekend Kickoff
W12
From Idea to Commercial Realization(2025-12-01)
Final Game Project Submissions Due
W13
Industry Guest Lecture & Game Showcase(2025-12-08)

Evaluation & Course Grading

Total of 100 points earned across practical assignments and the creative final project.

42 pts
7 Exercises (5 pts each)
7 hands-on assignments × 6 points each
58 pts
72h Game Jam / Final Project
Original game project / 72h Game Jam