E26 PointsDue: 2025-10-12
Exercise 2: Unity Environment & WebGL
Setup the Unity 2022.3 LTS editor, configure C# IDE tooling, import the exercise template, build an interactive scene, and export a playable WebGL build.
Exercise Starter Materials & Downloads
Required Tasks & Objectives
1
Install Unity 2022.3 LTS with WebGL Build Support module2
Configure JetBrains Rider or VS Code with Unity language server3
Import the IZHV_E2 template package into a new 3D URP project4
Implement basic scene movement and interactive triggering5
Build WebGL package and verify local browser executionSubmission Workspace
Submit Exercise E2
Log in to your student workspace to upload your submission, run automated archive validation, and test WebGL builds live.