Ludo Erudito
Ludo EruditoIZHV
Intro to Game Development
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E76 PointsDue: 2025-11-16

Exercise 7: Animation & Game Juice

Integrate skeletal animations, state machines, particle bursts, screen shake, hit pauses, and audio feedback to polish gameplay feel (Juice).

Exercise Starter Materials & Downloads

Required Tasks & Objectives

1
Configure Animator Controller state machine with blend trees and triggers
2
Implement procedural Screen Shake with Perlin noise decay
3
Add micro Hit-Pause (Frame Freeze) on heavy combat impacts
4
Spawn Particle System bursts on landings, explosions, and collectibles
5
Submit final gameplay video demonstration and reflective design report
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