Ludo Erudito
Ludo EruditoIZHV
Intro to Game Development
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Lecture 72025-10-27

Lecture 7: Visualization & Rendering Pipeline

Modern graphics pipeline: vertices, rasterization, shaders, lighting models (Phong, PBR), camera projections, and post-processing.

Graphics Pipeline OverviewVertex & Fragment ShadersLighting ModelsCamera Projections

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Practical Assignment

Companion Exercise: E5

Test your knowledge with hands-on Unity implementation.

Open Exercise