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Lecture 72026-11-02

Lecture 7: Visualization and Rendering

Modern graphics pipeline: vertices, rasterization, shaders, lighting models (Phong, PBR), camera projections, and post-processing.

Graphics Pipeline OverviewVertex & Fragment ShadersLighting ModelsCamera Projections

Lecture Presentation Slides

View in interactive modal or download handout PDF decks in your preferred theme.

Practical Assignment

Companion Exercise: E5

Test your knowledge with hands-on Unity implementation.

Open Exercise