Lecture 72026-11-02
Lecture 7: Visualization and Rendering
Modern graphics pipeline: vertices, rasterization, shaders, lighting models (Phong, PBR), camera projections, and post-processing.
Graphics Pipeline OverviewVertex & Fragment ShadersLighting ModelsCamera Projections
Lecture Presentation Slides
View in interactive modal or download handout PDF decks in your preferred theme.
Practical Assignment
Companion Exercise: E5
Test your knowledge with hands-on Unity implementation.