Ludo Erudito
Ludo EruditoIZHV
Intro to Game Development
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Lecture 82025-11-03

Lecture 8: 3D Assets, Models & Textures

Asset pipelines, 3D meshes, UV unwrapping, textures, normal maps, LOD systems, and sprite sheets.

Mesh Data StructuresUV MappingTexture Formats & CompressionLOD & Optimization

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Practical Assignment

Companion Exercise: E6

Test your knowledge with hands-on Unity implementation.

Open Exercise