Lecture 82025-11-03
Lecture 8: 3D Assets, Models & Textures
Asset pipelines, 3D meshes, UV unwrapping, textures, normal maps, LOD systems, and sprite sheets.
Mesh Data StructuresUV MappingTexture Formats & CompressionLOD & Optimization
Lecture Recording
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Lecture Presentation Slides
Download or view lecture handout PDF decks in your preferred theme.
Practical Assignment
Companion Exercise: E6
Test your knowledge with hands-on Unity implementation.