Ludo Erudito
Ludo EruditoIZHV
Intro to Game Development
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Lecture 52025-10-13

Lecture 5: User Input & Interaction

Handling keyboard, mouse, gamepad, and touch inputs. Event systems, input buffering, and player responsiveness.

Input System vs Legacy InputAction Maps & CallbacksInput BufferingFeel & Responsiveness

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Practical Assignment

Companion Exercise: E3

Test your knowledge with hands-on Unity implementation.

Open Exercise