Lecture 42026-10-12
Lecture 4: Unity as a Platform
Tour of Unity runtime, MonoBehaviours lifecycle, asset serialization, ScriptableObjects, and WebGL packaging.
MonoBehaviour LifecyclePrefabs & SerializationScriptableObjectsWebGL Build Pipeline
Lecture Presentation Slides
View in interactive modal or download handout PDF decks in your preferred theme.
Practical Assignment
Companion Exercise: E2
Test your knowledge with hands-on Unity implementation.