Ludo Erudito
Ludo EruditoIZHV
ShaderBoxSeries E — Post-Processing & Screen-Space EffectsE-01
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E-01Series EPlanned Chapter

Bloom, Blur Passes & ACES Tonemapping

Luminance thresholds, separable blur kernels, and filmic ACES color grading.

Chapter Under Construction

This advanced tutorial track is scheduled for subsequent curriculum milestones. Complete Series A–C to master the foundational shader pipeline first!

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