Ludo Erudito
IZHV
Intro to Game Development
Home
News
Lectures
Exercises
Final Project
Hall of Fame
ShaderBox
EN
CZ
Student Workspace
Portal
EN
ShaderBox
Series A — Shader Basics
A-03
Back to Curriculum Hub
A-03
Series A
Shapes & Signed Distance Fields
Signed distance fields (SDFs), circles, boxes, and boolean CSG blending.
Loading interactive tutorial...
Previous Chapter
A-02: Colors & Palettes
Next Chapter
A-04: Repeating Patterns & Tiling