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Series C — Physically-Based Rendering (PBR)
C-00
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C-00
Series C
PBR Primer: Microfacets & BRDF
Cook-Torrance microfacet BRDF, GGX distribution, Schlick Fresnel, and Smith shadowing.
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B-03: Normal Mapping & Surface Perturbation
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C-01: Metallic-Roughness PBR Pipeline